VEHICLE & PROPS DESIGN EXERCISE: FUNDAMENTALS OF VEHICLE DESIGN
Week 6-Week 8
Christopher Jayson Tan/ 0378500
Vehicle & Props Design / Bachelors of Design (Hons) in Creative Media / Taylor's University
Vehicle & Props Design Exercise: Fundamentals of Vehicle Design
TABLE OF CONTENTS
1. INSTRUCTIONS
2. TASK
3. REFLECTION
INSTRUCTIONS
You are to practice and showcase a thorough understanding of creating vehicle and prop designs via a series of continuous exercises given. You are to pick and draw 3 types of vehicles designed for either land, air, or water. Here you will be exercising fundamentals as listed below:
- Deconstructing and constructing vehicles from references ( 5 x 3types = 15 thumbnail sketches)
- Form and Function ( Pick 1 type X 10 thumbnails)
- Perspective (Pick 1 type X 5 sketches min )
- Line Weight ( Pick 1 and add line weights to the perspective drawing done)
- Applying Colors ( Pick 1 and apply varieties to obtain appealing colors)
- Texturing (pick 1 and test with materials and texture bashing)
Submissions:
Collective Art work in .pdf format. Each exercises should be in 1920 X 1080 pixels. All artworks will be posted in your e-portfolio by the end of the exercises duration.
NOTE: You are allowed to use AI generated images only for references purpose and to be cited. This can be included within your mood board creation and ideation process. Progress on each developments should be recorded and raw files are to be kept as proof of original work. Any misuse of AI generated images as final submission will not be accepted and will be considered plagiarism.
Options to use AI image generator and chatbot:
- Chatgpt
- Midjourney
- Leonardo
- Or any new found Gen AI
TASK
We were given an exercise and that is to find references for 3 different types of vehicle (water, air and land), and then constructing them into a new vehicle where we will continuously develop it and decide 1 vehicle that will be chosen, after that refining it.
I gathered references from Pinterest and quickly sketch out my ideas. The sketches are really rough because I just wanted to explore the idea.
Figure 2.1 References
Figure 2.2 Sketches
After that I decided to go with the land vehicle (number 6) and started exploring the shapes as well as the features that it has.
Figure 2.3 Form & function
I continued to refine it and I created the different perspectives as well.
Figure 2.4 Perspectives
Next, I chose the perspective of the vehicle that I'm gonna go with and gave it some color, line weight, lights as well as textures and after that, I am done.
REFLECTION
This exercise was like a roadblock in my opinion because I was already invested and focused on creating my mount for the project, so creating something like this just put me off. I was already at the 3D stage while I was doing this exercise and so it was pretty exhausting doing both at the same time. That is one of the main reason on why the outcome for this exercise was so underwhelming because I had to make a choice on which one I'm gonna place most of my energy on. I have high hopes that the 3D will have a really good outcome because I already sacrifice this exercise for it (lol).






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